Sunday, October 11, 2015

Theme #5. Reflection

Last week we had two lectures. The first lecture covered following questions: how to come up with idea, how to define the problem, how to solve the problem, how to evaluate, validate and communicate the idea. I found the lecture very interesting as we consider the process from generation ideas to bringing it in practice in depth.
The summary of lecture helped me to understand main idea aspects: generation idea, filtering idea, validation idea, evaluation idea and communication the idea.
The main conclusions that I made after the lecture:
1. Defining problem is the key thing to come up with the idea.
2. There are 5 questions formulated by Cisco company to define how innovative the idea:
   • Does it address a real pain point?
   • Will it appeal to a big enough market?
   • Is the timing right?
   • If we pursue the idea, will we be good at it?
  • Can we exploit the opportunity for the long term, or would this market commoditize so quickly that we wouldn’t be able to stay profitable? (https://hbr.org/2009/09/inside-ciscos-search-for-the-next-big-idea)
3.Three components of idea validation – proof of concept, existing of potential customers and fund to realize the idea.
The second lecture develop and support points from the previous lecture. The topic was design research. The aim of design research is to shape prototype to answer the particular question. So in other words, prototyping is used to solve the problem. But prototype as it is, is not a decision, it can be a way to generate empirical data that we don’t have to obtain the solution of claimed problem/question of the research. The teacher explained how to used design method and role of prototype using example of research papers for this lecture.
Definition and meaning of prototype was not really clear for me, that’s why I checked additional sources of information.
In dictionaries prototype means an original model on which something is patterned, a standard or typical example, a first full-scale and usually functional form of a new type or design of a construction. So basically synonym word of prototype is pattern. How is it related to the research? The answer I found in the article by “Prototyping as a powerful tool in a user centered innovation process” Tiago Barros and Paulo Melo. “Prototyping is important to bring abstract ideas to a more concrete level […] While prototyping, developers face several limitations that could not be identified while they were discussing abstract concepts only. Apart from that, prototypes bring light to new aspects and opportunities that have not been considered.” I think that, on the one hand, prototype is interim step to prove the feasibility of suggested concept, on the other hand, prototype is base for further investigation and probably new hypothesis as it was mentioned above “prototypes bring light to new aspects and opportunities.” So prototype testing is crucial for exploring limitations and making appropriate changes.

Sources:
1.    Guido Jouret “Inside Cisco’s Search for the Next Big Idea” https://hbr.org/2009/09/inside-ciscos-search-for-the-next-big-idea
2.  “Prototyping as a powerful tool in a user centered innovation process” Tiago Barros , Paulo Melo, IHC+CLIHC '11 Proceedings of the Companion Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction, page 33-35



13 comments:

  1. You did a good job summarizing the main points of last weeks theme. I feel like I have the same conclusions about the lecture like you wrote in your reflection. Especially the part of how important defining a problem is, was very interesting for me. I like how you tried to find a good explanation of prototypes and design research in other sources. Keep up the good work!

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  2. I think you have managed to capture the main concepts of the two lectures and summarized these in a good and clear way. I also thought it was really good to add other sources in the reflection as it shows that you have put a lot of effort and thought into this theme and your reflection. Good work! I also thought it was interesting that defining a problem is such a large part of problem solving so that you don't put focus and resources into solving the wrong problem. Like Haibo said, defining the problem is 90% and solving the problem is 10%.

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  3. You did a great job writing a crisp and clear reflection. Your structure into the three main conclusions makes it easy to follow your thoughts on the first lecture and summarizes it concisely. Moreover, you succeed in explaining the role of the prototype in design research, even taking the extra step by researching the meaning in more detail. It is clear that you really tried to get behind the week's topic and managed to improve your own understanding with the help of different sources. Your pre-theme posts reflect that as well as show that you have a more than good comprehension of the given research papers. In particular, I also agree with your response to the different values of design in a research project (contribution in knowledge) and design in general (satisfy user's needs).

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  4. I really enjoyed reading your blog post. It is well structured and interesting to read. I especially enjoyed the case of the hungry bear which I think is a good reminder or example of this step along the design research. As far as I understood the second lecture a prototype is mostly to gain knowledge but I have to agree with you that it was more a repetition. What are your thoughts on this? Good Job!

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  5. Hej,
    Super interesting to read your further research on the topics - I also find it very helpful to check additional sources about concepts we mention in the lectures. Thanks for sharing with us! Especially the quote about prototyping bringing abstract discussions to a more concrete level is a very good explanation of it. Also your personal reflection and summary of the lecture, that a prototype is not the solution but a way to generate data to come up with a solution is very relevant in my opinion! I really enjoyed how the lecturer made this very clear, especially because I did not have any experience with design research through prototypes.

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  6. Hi,
    It was really interesting to read more about prototypes of the further research you have done on this topic. Thank you for sharing. Looks like you really wanted to get a clearer idea about that. I believe that a seminar could have helped us all in forming a clearer idea, since as I have read in a lot of posts, most of us were struggling with the second lecture. My opinion about the main reason of prototype is also same with yours. I would like to read more about your reflection. Thank you also for pointed out how Cisco Company defines an innovative idea, because I didn’t understand it very well during the lecture.

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  7. from what i understand from "design research is to shape prototype, to answer the questions" . prototype is a tool use to test the research intention. say if you want a camera to capture users' head. you create a prototype to test your idea of how to do it. and you shape the prototype along the process in order to have a solutions. like what you have found in the end that prototype is base for further investigation and probably new finding.

    nice work :)

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  8. Hi,

    I loved how you brought in additional literature in order to explain prototypes better. I think Barros and Melo's explanation helped me to grasp the meaning of prototypes even better now. As Lundström mentioned in his lecture, prototypes are shaped by research and can help to gain new knowledge or to provoke new ideas. Additional to that your quote states that they can bring abstract ideas to a concrete level.
    Good work!

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  9. Hi,
    Thank you for a really interesting reflection of the fifth theme. I think that both you and I remember the same key points from the first lecture and I think the subject of how to solve a problem is very interesting, I have thought about it a lot since the lecture and I will try to think in that way next time I need to solve a problem. In the end of the post you mention the conclusion that the prototype testing is important because it helps you to find limitations and I think that all prototypes should be used for that, not just for having something to look at, the prototype could be the chans to explore limitations or possibilities with your idea.

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  10. I am impressed how detailed your reflection is. I think even the lecturers could not/were not as meticulous as you are on the subject they did talk about. I agree with you that defining a problem is absolutely vital in coming up with an idea. I also like the five questions by Cisco. They are some questions that I think even marginally successful
    successful companies address and deal with in their daily operation. You also brought up some very interesting points form the second lecture which I find quite interesting.
    Nice reflection!

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  11. Hi!
    I really liked your reflection and you seem to have gotten a really good idea of the content of the theme. I would have loved to get to know a little what you though of the theme? the lectures? Why this knowledge is important to you?

    Otherwise a really informative and good reflection!

    /Maria

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  12. Hi!
    I really liked your reflection and you seem to have gotten a really good idea of the content of the theme. I would have loved to get to know a little what you though of the theme? the lectures? Why this knowledge is important to you?

    Otherwise a really informative and good reflection!

    /Maria

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  13. Hi!
    It is such a great experience to read your blog. You are so good at summary, and your additional efforts are so impressive. I found your additional materials very interesting and helpful to better understand the theme, in particular for your final conclusion on prototype that ' prototype testing is crucial for exploring limitations and making appropriate changes.' You did a great job on your reflection! Thanks so much for sharing.

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